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Cursor  Member Reviews - Sophia or Wisdom Defined

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2 of 2 people found the following review helpful:
 
  Not recommended, Mon 29th Mar 2021
By P/o Prune - See all my reviews

Although it sounds like an interesting game to play, I must admit that I gave up pretty fast.
This is a typical beginners game. There is nothing wrong with releasing a beginners game. We've all done that. But
this game shows all the fatal errors.
First of all, it has not been tested before release. Or if it has the author is incredibly rude in not giving thanks to the beta testers for their work. So this emphasizes the number one rule before releasing a game: Beta test, beta test, and then again, beta test.
There are lots of spelling errors (something that is easily avoided by using a text editor, even if your first language isn't English)
In the first location I can pick up a door and carry it with me. Even being able to open and close it.
I move north from room #1, to room #2 by going north. In there I found a wallet which I took. It contains 10 coins. I then dropped the wallet and walked north again and ended up in Room #2.1. Trying to go south from Room #2.1 gave me the message: There's no route to the south, only North and East. Which means that my wallet, containing 10 coins are gone. Going North gave me the message "The door doesn't open. It's slammed shut." which is fair enough. But when I tried going East, I got the response: "nice"
Apparently you need a secret password in order to open the door leading North. But the author doesn't bother to tell you that.
The author switches between using I and you. >I gives you: I am wearing nothing and am carrying your wallet.
The whole setup is just too messy in my point of view.


0 of 0 people found the following review helpful:
 
  Weird but not wonderful, Wed 9th Mar 2022
By David Whyld - See all my reviews

This was a weird little game and no mistake, not to mention being remarkably rough around the edges. The impression I was left with was that it was one of those strange experimental games that don’t really play like a game at all.

On the plus side, it was quite well written. On the down side… well, everything else. The first puzzle involved recognising a famous quote and saying the author’s name, which causes a door to open. Why? Beats me. Strange experimental games, eh? (Incidentally, OPEN DOOR and X DOOR don’t work.) Other puzzles involve waking up a princess and answering her question, which were fairly easy, if nonsensical, and one with a poor man in a prison cell, which I couldn’t figure out even with the walkthrough command. To be fair, I didn’t try that hard. This game really wasn’t to my liking and I didn’t feel any need to persevere any longer.

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