Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Museum Heist
Ectocomp 2009
Marika the Offering
Skybreak v. 1.4
The Cellar
The Fortress of Fear
Revenge of the Space Pirates
Bug Hunt On Menelaus
Lost Coastlines
Pete's Punkin Junkinator
 
Latest Forum Posts
Bug with keys
Happy birthday ralphmerridew
"Player" vs. [The Player Character]
ADRIFT Runner on US keyboard
Dominion of Darkness - interactive story of the Dark Lord/Lady
Re-close a door without the player doing it
Conversations
Another Car problem
It's been too long!
Keyfob problem
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Member Reviews - Sophia or Wisdom Defined

2 Ratings
5 star:
 (0)
4 star:
 (0)
3 star:
 (0)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 1-star reviews - See all reviews
 
Most Helpful First | Newest First

0 of 0 people found the following review helpful:
 
  Weird but not wonderful, Wed 9th Mar 2022
By David Whyld - See all my reviews

This was a weird little game and no mistake, not to mention being remarkably rough around the edges. The impression I was left with was that it was one of those strange experimental games that don’t really play like a game at all.

On the plus side, it was quite well written. On the down side… well, everything else. The first puzzle involved recognising a famous quote and saying the author’s name, which causes a door to open. Why? Beats me. Strange experimental games, eh? (Incidentally, OPEN DOOR and X DOOR don’t work.) Other puzzles involve waking up a princess and answering her question, which were fairly easy, if nonsensical, and one with a poor man in a prison cell, which I couldn’t figure out even with the walkthrough command. To be fair, I didn’t try that hard. This game really wasn’t to my liking and I didn’t feel any need to persevere any longer.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster