Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.2
The Fortress of Fear
Combined Library Release 3.0 (taf- & amf-file + readme)
The PK Girl
The Dragon Diamond
Jacaranda Jim
the virtual human
Die Feuerfaust - The Fist of Fire
Magnetic Moon
Starship Quest
 
Latest Forum Posts
ParserComp 2021: Voting period extended to include this weekend
Fake ending module
Overriding the UNDO command?
Hiding location on map?
"Held By Character" Error
Compatibility list for Frankendrift
Frankendrift - early stages of Mac & Linux Runner
So....the site?
Most locations in Interactive Fiction
TESTING TESTING
 
Latest Reviews
Alien Diver v15
The Axe of Kolt
The Lost Children
Illumina
The Garden Party
A Difficult Puzzle
Regrets
A Party to Murder
Skybreak v 1.2
P/o Prune's mini comp.

Make a donation

Cursor  Allow more than one of all reference types

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Completed Medium Tue 25th Nov 2014 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Thu 27th Nov 2014 5.0.33 Thu 27th Nov 2014 Log In
 
CampbellTue 25th Nov 2014 17:55
Object and Character references always allowed multiple (e.g. %object1% and %object2%) but other reference types do not.
 
saabieWed 26th Nov 2014 01:10
This is especially important for %item% as you may want something like:
Take %item1% from %item2%
(so you can take a parrot character as well as objects from either another object or an NPC)

Multiple %number% references would also be handy:
Set dial %number1% to %number2%
 
CampbellThu 27th Nov 2014 23:27
Added additional references for Location, Number, Text, Direction and Item.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster