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Cursor  changing state list properties with expressions

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Open High Fri 2nd Dec 2016 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.35.3 Fri 2nd Dec 2016 Log In
 
Fri 2nd Dec 2016 16:42
I think it would be beneficial to have the ability to change/add to the state list property type using expressions. both in an action and through a text box function on the fly.

example: say you had a task that checked how a player reacted to a punch. it would be nice if we could change it with an action expression like, character postion is standing if mood variable is enraged, sitting in chair if mood variable is unfazed.

as it stands right now you have to create two different system task to be called for each possibility, this would greatly reduce the number of task thus make it easier to edit projects.
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