Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.2
The Fortress of Fear
Skybreak v. 1.4
Starship Quest
Xanix - Xixon Resurgence
The Lost Labyrinth of Lazaitch
the virtual human
Galen's Quest
Bug Hunt On Menelaus
The Axe of Kolt
 
Latest Forum Posts
Text Adventure Literacy Jam 2025
Task restriction question
Seawall or sea wall?
Default task message
Combi-Lib - an improved standard library
Uploading a new version of your game
Adding Keys to Expressions
Happy birthday RoozdenScoot!
Re: Galen's Quest
IntroComp, why not?
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Member Reviews - The Spectre of Castle Coris

2 Ratings
5 star:
 (1)
4 star:
 (1)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 4-star reviews - See all reviews
 
Most Helpful First | Newest First

0 of 0 people found the following review helpful:
 
  Classic Fantasy meets Ghost Mystery, Tue 12th May 2020
By rovarsson - See all my reviews

The second Alaric Blackmoon game. It's a large oldschool quest to save a village from a spectre that's killing and abducting people.
Right from the start it got my attention because of the mystery aspect. Who or what is this Spectre? Finding this out is essential to vanquishing it in the end.

I like my fantasy oldschool, straightforward and unapologetic. Here the mystery adds to the fun. Good puzzles, a great sense of space once you enter the castle grounds. Linear, but I don't mind that in this sort of game. Some great, vividly written scenes.

The author made a design choice that may be offputting to some: until you enter the castle, you must send the ghost away with a prayer every 20 turns or so. To me, this added to the presence of the Spectre, to others, this will get dull.

This game's good for a week, maybe two of ghosthunting and castlesearching fun. Well worth playing.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster