Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.3
Skybreak v 1.2
The Dragon Diamond
The Fortress of Fear
The Challenge comp.
Die Feuerfaust
The Axe of Kolt
Jacaranda Jim
Symphonica 64
Back Home
 
Latest Forum Posts
Question re: Shelves
How to properly use prefix with character names?
STAND ON OBJECTS
A Cabinet of Infocom
TALP Jam 2022 Games released
Spring Thing 2022
Hint System Library
Available Fonts
Parsercomp 2022 has started
Book case or book shelf
 
Latest Reviews
The Dead of Winter
The Escape!
The Odd Competition
Grandpa's Ranch - Play Online Version
The Dwarf of Direwood Forest
Return To Castle Coris
Alien Diver v15
The Axe of Kolt
Illumina (Version #3)
A Difficult Puzzle

Make a donation

Cursor  Member Reviews - The Spectre of Castle Coris

2 Ratings
5 star:
 (1)
4 star:
 (1)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 5-star reviews - See all reviews
 
Most Helpful First | Newest First

2 of 2 people found the following review helpful:
 
  Sun 8th May 2016
By Denk - See all my reviews

Yet another great adventure from Larry Horsfield. The Spectre of Castle Coris is the sequel to the Axe of Kolt, and just as its predecessor it is a modern improvement of an old spectrum adventure. This time Alaric Blackmoon has to solve the mystery of a spectre, which terrorizes the town surrounding the castle Coris. The game can roughly be divided into two parts: First Alaric must gather whatever he needs in his quest outside the castle. Afterwards he must enter the castle and free the town of the evil spectre.

The game is rather big but contains a built-in map, which is well-structured and very convenient (except when playing online – download the game instead). There is a nice use of text colors, which gives life to the overall fine descriptions. The implementation is very good and rarely if ever is guess-the-verb an issue. Anyway a vocabulary command is implemented.

The puzzles range from easy to hard and the player must remember to examine and search everything as well as ask the right questions. Note that the game distinguishes between “ASK [person] ABOUT [topic]” and “ASK [person] FOR [object]”.

Overall, this is a highly enjoyable game, which just reaches the five-star mark.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster