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Skybreak v 1.2
The Dwarf of Direwood Forest
The PK Girl
Starship Quest
Die Feuerfaust
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The Dragon Diamond
the virtual human
The Fortress of Fear
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Latest Forum Posts
Combi-Lib 4.3(beta) ready for testing
Virus problem still around
2020 Xyzzy Awards winners announced 8th of October
Sir Clive Sinclair dies at aged 81
Taking an object
PUT ALL problem
How do I avoid stripping when player uses put all in object?
Combi-Lib 4.2 Released
HAPPY BIRTHDAY Campbell
It puzzles me ;-)
 
Latest Reviews
The Dwarf of Direwood Forest
Return To Castle Coris
Alien Diver v15
The Axe of Kolt
Illumina
A Difficult Puzzle
The Garden Party
P/o Prune's mini comp.
I Summon Thee!
Sophia or Wisdom Defined

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Cursor  Bugs & Enhancements

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Displaying 1 - 25 out of 27
Summary Priority Status Votes
New text functions: Cycle/Loop, Once, and Unique Random OneOf High New 1
Set Property of Type Location to Referenced Location High New 2
Filtering Lists by Text Property value Medium More Info Required 2
"You moves south" Bug Medium Open 3
"I'm not sure who you are referring to" bug Medium Open 4
Extend the Dot Operator to function after List(And,Or,Rows) High More Info Required 3
Bug Tracker: List Show Mine and Show All search results High Open 1
Bug Tracker: Add an indicator showing whether one has searched Show Mine or Show All High Open 2
Task Action: Set property to one member of a group (for characters, locations, and objects) High Open 1
Re-hide locations via a task Medium Open 2
Go To command Medium Open 5
getKey() or Key() function Medium Open 3
Alternate Descriptions in Groups don't work properly High Open 4
Sending a variable as a parameter for a conversation task should resolve to its text value Medium Open 1
Attempting to take something held (or word) by another character gives strange responses. High Open 2
Object.ReadText and Object.Description don't seem to replace variable array references. Medium Open 1
New Property Restriction Medium Open 3
Library Supplement: Giving commands to NPCs in conversations Medium Open 4
Allow Developer to use variables in the FOR Loops Medium Open 5
Runner is throwing unnecessary Index errors? High Open 2
Character comes across [ Something/Someone/Somewhere] Medium Open 2
Media Management tools Medium Open 2
Add "Follow/Find Object" as a step in an NPC walk Low Open 1
Add locations as an Activity trigger for NPC Walks Low Open 1
Set Property ’Referenced Object 1’ Part of what to ’Referenced Object 2’ Medium Open 1

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