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Bugs & Enhancements
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27
Summary
Priority
Status
Votes
New text functions: Cycle/Loop, Once, and Unique Random OneOf
High
New
1
Set Property of Type Location to Referenced Location
High
New
2
Filtering Lists by Text Property value
Medium
More Info Required
2
"You moves south" Bug
Medium
Open
3
"I'm not sure who you are referring to" bug
Medium
Open
4
Extend the Dot Operator to function after List(And,Or,Rows)
High
More Info Required
3
Bug Tracker: List Show Mine and Show All search results
High
Open
1
Bug Tracker: Add an indicator showing whether one has searched Show Mine or Show All
High
Open
2
Task Action: Set property to one member of a group (for characters, locations, and objects)
High
Open
1
Re-hide locations via a task
Medium
Open
2
Go To command
Medium
Open
5
getKey() or Key() function
Medium
Open
3
Alternate Descriptions in Groups don't work properly
High
Open
4
Sending a variable as a parameter for a conversation task should resolve to its text value
Medium
Open
1
Attempting to take something held (or word) by another character gives strange responses.
High
Open
2
Object.ReadText and Object.Description don't seem to replace variable array references.
Medium
Open
1
New Property Restriction
Medium
Open
3
Library Supplement: Giving commands to NPCs in conversations
Medium
Open
4
Allow Developer to use variables in the FOR Loops
Medium
Open
5
Runner is throwing unnecessary Index errors?
High
Open
2
Character comes across [ Something/Someone/Somewhere]
Medium
Open
2
Media Management tools
Medium
Open
2
Add "Follow/Find Object" as a step in an NPC walk
Low
Open
1
Add locations as an Activity trigger for NPC Walks
Low
Open
1
Set Property ’Referenced Object 1’ Part of what to ’Referenced Object 2’
Medium
Open
1
1
2
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